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Video Game |
Cuts |
Cert |
Details |
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Manhunt 2
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Beat 'em up game by Rockstar Games
The cut M rated version was passed uncut in March 2008 but only after a
successful appeal to the Video Appeals Committee:
The BBFC issued the following
press release:
The Video Appeals Committee announced that the
result of their reconsideration of the Manhunt 2 appeal remains that the
appeal against the rejection of the work by the BBFC is upheld.
The Board’s decision to refuse a certificate to Manhunt 2 was successfully
challenged on appeal to the Video Appeals Committee. The Board challenged
the VAC’s decision by way of Judicial Review before the High Court, which
quashed the decision on grounds of errors of law. The VAC has now
reconsidered the appeal in the light of the High Court’s directions on the
law but has decided, again by a majority of four to three, to allow the
appeal on the basis that Manhunt 2 should be given an ‘18’ certificate.
In the light of legal advice the Board does not believe the VAC’s
judgement provides a realistic basis for a further challenge to its
decision and has accordingly issued an ‘18’ certificate.
David Cooke, Director of the BBFC said: As I have said previously, we
never take rejection decisions lightly, and they always involve a complex
balance of considerations. We twice rejected Manhunt 2, and then pursued a
judicial review challenge, because we considered, after exceptionally
thorough examination, that it posed a real potential harm risk. However,
the Video Appeals Committee has again exercised its independent scrutiny.
It is now clear, in the light of this decision, and our legal advice, that
we have no alternative but to issue an ‘18’ certificate to the game.
The BBFC also provided a statement about the 18 certificate:
MANHUNT 2 is a violent action game based on a
psychological-horror theme. The player takes on the role of Daniel Lamb, a
seemingly disturbed patient in a mental facility, who escapes from the
institution in an effort to discover who he really is. As he progresses
through various environments collecting clues and information about his
identity, he is confronted by numerous thugs employed by "The Project"; a
secretive experimental organisation, whom he must either evade or kill in
order to ensure his own survival.
MANHUNT 2 has been classified '18' for very strong bloody and sadistic
violence, which takes the form of stealth executions. In order to
successfully despatch a target, the player-character must creep up behind
the victim quietly and kill before he is discovered. The killings are
achieved through a number of common items such as syringes, glass shards,
pens, crowbars, spades, power-saws, clubs, baseball bats, axes, pliers
and, later on in the game, firearms. Each killing is graphically portrayed
as a brief video scene where weapons are seen to impact on various parts
of the victim's body coupled to realistic sound effects and blood spurts.
The cumulative effect of these killings creates a very strong impression
of almost continuous violence and horror which is too strong to be
contained at any category below '18'. The game is entirely unsuitable for
anyone below this age.
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In October 2007 the censors banned
the toned down version which is presumably the M rated version as to be released in the US.
The BBFC issued the following
press release:
The BBFC has rejected a revised
version of the video game Manhunt 2. This follows the rejection of the
original version of the game in June. The distributor had set in
motion an appeal to the Video Appeals Committee against that decision,
and this was suspended while the revised version was considered for
classification.
David Cooke, Director of the BBFC said: We recognise that the distributor has made changes to the game, but
we do not consider that these go far enough to address our concerns
about the original version. The impact of the revisions on the
bleakness and callousness of tone, or the essential nature of the
gameplay, is clearly insufficient. There has been a reduction in the
visual detail in some of the ‘execution kills’, but in others they
retain their original visceral and casually sadistic nature.
We did make suggestions for further changes to the game, but the
distributor has chosen not to make them, and as a result we have
rejected the game on both platforms. The decision on whether or not an
appeal goes ahead lies with the distributor.
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The original uncut PS 2 and WII versions were rejected in
June 2007 with the
following BBFC statement:
The BBFC has rejected the video game Manhunt 2. This means that it cannot be legally supplied anywhere
in the UK. The game was submitted in both a PS2 and a Nintendo Wii
version. The decision was taken by the Director and the Presidential
Team of Sir Quentin Thomas, Lord Taylor of Warwick and Janet
Lewis-Jones.
David Cooke, Director of the BBFC said: Rejecting a work is a very
serious action and one which we do not take lightly. Where possible we
try to consider cuts or, in the case of games, modifications which
remove the material which contravenes the Board’s published Guidelines.
In the case of Manhunt 2 this has not been possible. Manhunt 2
is distinguishable from recent high-end video games by its unremitting
bleakness and callousness of tone in an overall game context which
constantly encourages visceral killing with exceptionally little
alleviation or distancing. There is sustained and cumulative casual
sadism in the way in which these killings are committed, and encouraged,
in the game.
Although the difference should not be exaggerated the fact of the
game’s unrelenting focus on stalking and brutal slaying and the sheer
lack of alternative pleasures on offer to the gamer, together with the
different overall narrative context, contribute towards differentiating
this submission from the original Manhunt game. That work was
classified ‘18’ in 2003, before the BBFC’s recent games research had
been undertaken, but was already at the very top end of what the Board
judged to be acceptable at that category.
Against this background, the Board’s carefully considered view is
that to issue a certificate to Manhunt 2, on either platform,
would involve a range of unjustifiable harm risks, to both adults and
minors, within the terms of the Video Recordings Act, and accordingly
that its availability, even if statutorily confined to adults, would be
unacceptable to the public.
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| PSM 3 Vol 96 |
2:57s |
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PSM Magazine cover disk Cut in 2007 with the following
BBFC comment: Company chose to remove images of strong bloody violence
that would be unacceptable at the '15' category requested by them. An uncut
'18' classification was available to the company. |
| PSM 3 Vol 110 |
3:52s |
 |
PSM Magazine cover disk Cut in 2009 with the following
BBFC comment: Distributor chose to make four cuts to
scenes of strong bloody violence in order to obtain a '15' certificate. An
'18' certificate was available without the cuts. |
| PSM 3 Vol 115 |
4:43s |
 |
PSM Magazine cover disk Cut in 2009:
Distributor chose to remove two trailers featuring
strong bloody violence in order to achieve a 15. An uncut 18 was available
to the distributor. |
| PSW Vol 88 |
1:24s |
 |
PSW Magazine cover disk Cut in 2006 with the
following BBFC comment: Company chose to remove some gameplay footage of
BIOSHOCK containing strong horror and violence to attain a 15. An 18 uncut
was available to the distributor. |
| PSW Vol 89 |
8:29s |
 |
PSW Magazine cover disk Cut in 2006 with the
following BBFC comment: Company chose to remove STRANGLEHOLD demo in
order to attain '15' category. An uncut '18' was available. |
| PSW Vol 103 |
1:00s |
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PSW Magazine cover disk Cut in 2007 with the following
BBFC comment: Cut required to Manhunt 2 trailer in order to attain a '15'
category as requested by company concerned. |
| PSW Vol 117 |
35s |
 |
PSW Magazine cover disk Cut in 2009 with the following
BBFC comment: A trailer for the game THE PUNISHER NO
MERCY, containing strong bloody violence, was removed by the distributor in
order to obtain a 15 classification. An uncut 18 was available. |
| XBox World 360 |
1s |
 |
Xbox World cover disk Cut in 2009 with the BBFC comment:
The distributor chose to make cuts to remove images of
strong gore in order to obtain the requested 15 certificate. An 18
certificate was available without cuts. |
| XBox World 360 |
38s |
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Xbox World cover disk Cut in 2010 with the BBFC comment:
Cuts were required to videogame trailers to remove
classification symbols which do not reflect the UK classification of the
games being advertised. |